oof4dayz

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  1. @SpezzThanks for the feedback. I own a webserver of my own and was anticipating on putting ASE's files/downloads on that since I have already implemented an auto-updater function (mostly used for seamlessly updating syntax highlighting and autocompleter definitions)
  2. thank you! I am still working on this program but if you're interested in using or purchasing it (if I decide to make it paid to fund the server that some of the stuff that it's hosted on) PM me here or on discord: oof4dayz#5780
  3. It IS possible, however I would advise against it since it's technically against tos to modify astolfo's internals.
  4. It's simply going to be called ASE, or Astolfo Script Editor. It's straightforward and descriptive. Also, here is the logo lol
  5. That's understandable. Sorry I didn't make the server-based features clear, that's mostly why I want to make this paid.
  6. That's nice, I only know C# and Java okay (but enough of it to make decent software) To add to the open source part: Because this is something I spend a lot of my leisure time doing, I'm not really a big fan of people skidding my work so I will probably make it somewhat obfuscated. However, this software will most likely be free, although there is a small chance I may still go along with paid access. (albeit for a very low price like 1 or 2 USD, just something to keep the host that it's on running bc I do pay for it lol) I'd also like to mention that the app automatically updates (only possible because I have a webhost) the latest syntax highlighting and autocompleters so if a new Lua API update comes out, you won't have to download a new version of the IDE. I came to Astolfo because I heard of the new Lua API. I usually exploit/cheat on Roblox and knowing Lua is a must in that community. In addition, Astolfo has other great features and I enjoy cheating on MC as well.
  7. C#, HTML, and JS on the client side and PHP on the server side (for stuff like checking latest version and authenticating if I make this software paid, if I do it will cost little to nothing because the client is expensive by itself lol)
  8. Hello, I am a somewhat experienced Lua developer and thought that it might be useful to create a script editor that has highlighting and autocomplete support for built-in Astolfo functions that could be used to aide newer scripters into the language, as Lua is not used in that many places outside of game modding. This did not take me awfully long to make, so I was considering either releasing it to the community for free or having it cost a few bucks. (I'm not sure if that's even allowed) I know in the ToS it says I cannot modify the client, but this program is completely external and standalone. What do you all think of this? I'll consider making this program public (free or paid, idk yet) for the community. Also, I will likely continue to update this when astolfo API updates come out. * This program can also clear, open, and save scripts to and from the editor, the buttons were just not in frame in this screenshot