Regular KillAura Settings


realSparr
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Guest Idle
Just now, realSparr said:

I mean its pretty straightforward my guy

Absolutely not. There are more minecraft servers than i can count, and i have no clue what server you want that config for

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Guest Idle
Just now, realSparr said:

My bad, I should've specified. I meant for Hypixel.

Only killaura mode that will look legit Is around 35-42 fov, no rotations, decent aps variation e.g 14 max, 6 random, 3.5 to 3.8 range or lower if ur scared af, attack event mode doesn't really matter

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3 minutes ago, Idle said:

Only killaura mode that will look legit Is around 35-42 fov, no rotations, decent aps variation e.g 14 max, 6 random, 3.5 to 3.8 range or lower if ur scared af, attack event mode doesn't really matter

I appreciate the help. Does the swing mode matter?

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Guest Idle
Just now, realSparr said:

I appreciate the help. Does the swing mode matter?

Swing is visual only, except for no swing, which will flag you on most anticheats.

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Guest Idle
Just now, realSparr said:

Ah ok, so I'll just use silent on that. Any way to turn off hitting through blocks? 

Raycast

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Guest Idle
Just now, realSparr said:

Ah ok, so I'll just use silent on that. Any way to turn off hitting through blocks? 

You can use the fake autoblock mode btw, which only blocks clientside (only visual) if you still want some cool autoblock animations without actually blocking

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Guest Idle
3 minutes ago, realSparr said:

When I turn raycast on, my killaura just doesn't work. Do you know why?

You'll have to look directly at the target i believe. Look at how raycasting works at the zarscript documentation.

Edited by Idle

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